[INCLUDE: common/materials_interior.ini]
[INCLUDE: common/materials_carpaint.ini]
[INCLUDE: common/materials_glass.ini]
[INCLUDE: common/custom_emissive.ini]
[INCLUDE: common/selflighting.ini]
[INCLUDE: refractions.ini]
[INCLUDE: pbr.ini]


[Material_CarPaint_Pearl]
MATERIALS=Wheel
FresnelMax = 1
FresnelC = 0.1
BrightnessAdjustment = 0.9 ; compensates for ambient specular
PearlescentSpecular = 1.0
AmbientSpecular = 1.0
AmbientSpecularEXP = 3.0
ClearCoatThickness = 0.09
SpecularBase = 1, 50


[Material_CarPaint_Matte]
DisableDev = 1
CarPaintVersionAware = 9999
CarPaintMaterial = 
UseMetallicReflections = 0.3
FresnelMax = 3
FresnelC = 0.015
FlakesK = 0.5
BrightnessAdjustment = 0.55
ClearCoatSpecular = 1
ClearCoatThickness = 0.8
ClearCoatIOR = 1.0
ColoredSpecular = 0
SpecularBase  = 0.12, 8
SpecularSun  = 0.0,10000
ApplyMatteFix = 1
AmbientSpecular = 2
AmbientSpecularEXP = 5
BaseSpecularColor = #989AA0
PROP_... = detailUVMultiplier, 0
PROP_... = isAdditive, 0

[Material_CarPaint_Metallic]
MESHES= Body-PlasticBlackGloss
FresnelMax = 1
FresnelC = 0.1
BrightnessAdjustment = 0.9 ; compensates for ambient specular
ColoredSpecular = 0.9
AmbientSpecular = 0.6
AmbientSpecularEXP = 2.5
ClearCoatThickness = 0.06


[Material_Aluminium_v2]
Meshes=GEO_CALIPER_LF, GEO_CALIPER_LR, GEO_CALIPER_RR, GEO_CALIPER_RF
Metalness=1
Reflectance=0.03
BrightnessAdjustment=0
DetailTexture=0.2
DetailNormalTexture=common/pbr_metal.dds
DetailNormalPBRSecondaryColor=1,0.75,0.5,0.7
DetailScale=6.7
DetailNormalBlend=2
DetailNormalPBRSmoothnessGamma=0.75



